Here we are, our newest device, Herse, is now available!
It’s always exciting to release new stuff: after months of hard work, designing, programming, refining, and optimizing, the device is finally ready to run inside live sets all around the world :)
This is the second device, after AutoBeat, we launch in partnership with Ableton, and you’ll see, it’s really cool.
Let’s talk a little about details: first, HERSE is an audio effect. It’s designed to help you get more fuel in your music: you can use HERSE to massively destroy/edit your sound, or “just” to refine/improve it. It works great with any kind of source: drums, instruments, vocals, and of course you can feed it with clips or with external audio.
Basically, it’s an advanced slicer, plus a very cool DSP section.
Why we said the slicer is advanced? Well, first, and we really like this, it’s ready to play: you do not have to wait a bar (to fill the buffer) before to hear something. The slicer start to work with you: it records and plays at the same time! And that’s great, specially in live situations: if you are a guitarist, you can play, and HERSE will process your riffs in real time, isn’t cool? Oh yes, it is :)
In the slicer section you also get a useful crossfade parameter, to reduce the risk of hearing clicks when it goes from a slice to another, non consecutive, one.
Speaking of DSP, what makes them “very cool”? They are sequencer based, so you can change the value of each parameter dynamically! And, more, you can change the maximum global amount of each parameter, scaling the real value for all steps! For example, if you consider amplitude envelope (see image above) you have three stepped parameters. That means that you can design a different envelope on each step! And, moving the global “length” slider, you change (scaling) the length value for each step. Again… so cool!
Now, let’s take a look to the “seq morph” panel on the right: you can save up to four snapshots for all sequencers. Then you can recall them just clicking on triangles, or interpolate them using the vertical slider (all is automatable… and ready for auto mapping of course).
The time engine: as time resolution for slicer and sequencers, you can choose anything you want. You can choose from 2 up to 16 steps for grid and sequencers, and you can set the length you prefer, in normal, triplet, and dotted mode. You can set a main resolution, and a var (variation) one, then, moving the horizontal slider you choose the amount of probability to activate the var resolution. This creates a lot of “movement” to your music! More, if you do not use variation, and you are in normal note mode, the swing may be applied adding groove to the slicer and sequencers: really cool also on straight time signatures for DSP sequences!
No matters the settings, or the automations you create for these parameters: HERSE is always linked to Live transport ;)
Slicer and sequencers also have independent drunkwalk and freeze functions. When enabled, the first trigger slices and steps randomly; the second, as you can expect from the name, keeps playing the same slice/step. You can, for example freeze one slice, and let sequencers apply different effects amount to the same slice, or the opposite. You can keep the slicer straight, and, enabling drunkwalk on sequencers, apply random steps values. Or of course you can enable drunkwalk and/or freeze for both slicer and sequencers at the same time… There are a lot of possibilities!
Last but not least, since this is always important for us, HERSE is very CPU friendly, so you can use on live shows in total relax :)
Get right now all infos, audio samples, full manuals about HERSE clicking here.
We sincerely hope you’ll enjoy HERSE, do not forget to send your feedback using the review text field at the bottom of the product page!
Alessio & Simone